NAME | |||||||||||
Hair/Eye Color | Height/ Weight | ||||||||||
Blood type | Max Health | Current Health | Birthdate | ||||||||
Level | Psi Base Points | Tech Access Level | Tech Points | Mana | Mana Regen Rate | ||||||
School/Affiliation | |||||||||||
Connections | |||||||||||
Complications | |||||||||||
Base | Points | Normal | Hard | V. Hard | XP | Base | Points | Normal | Hard | V. Hard | XP | Base | Points | Normal | Hard | V. Hard | XP | |||||
MENTAL | ACADEMIC | SPECIAL SKILLS | ||||||||||||||||||||
Insight | 0 | 0 | 0 | Biology | 0 | 0 | 0 | 0 | 0 | 0 | ||||||||||||
Investigation | 0 | 0 | 0 | Chemistry | 0 | 0 | 0 | 0 | 0 | 0 | ||||||||||||
Observation | 0 | 0 | 0 | Earth Sciences | 0 | 0 | 0 | 0 | 0 | 0 | ||||||||||||
Performance | 0 | 0 | 0 | Physics | 0 | 0 | 0 | 0 | 0 | 0 | ||||||||||||
Persuasion | 0 | 0 | 0 | Mathematics | 0 | 0 | 0 | 0 | 0 | 0 | ||||||||||||
Research | 0 | 0 | 0 | Economics | 0 | 0 | 0 | 0 | 0 | 0 | ||||||||||||
PHYSICAL | History | 0 | 0 | 0 | OTHER | |||||||||||||||||
Athletics | 0 | 0 | 0 | Literature | 0 | 0 | 0 | Resources | 0 | 0 | 0 | |||||||||||
Brawling | 0 | 0 | 0 | SPECIALIZATIONS | ||||||||||||||||||
Common Weapons* | 0 | 0 | 0 | Astronomy | 0 | 0 | 0 | |||||||||||||||
Dexterity | 0 | 0 | 0 | Biotech* | 0 | 0 | 0 | |||||||||||||||
Dodge | 0 | 0 | 0 | Computers | 0 | 0 | 0 | |||||||||||||||
Force | 0 | 0 | 0 | Engineering | 0 | 0 | 0 | |||||||||||||||
Stealth | 0 | 0 | 0 | Medicine | 0 | 0 | 0 | |||||||||||||||
Martial Arts | 0 | 0 | 0 | Ultratech* | 0 | 0 | 0 | |||||||||||||||
Parry | 0 | 0 | 0 | Hidden Lore* | 0 | 0 | 0 | |||||||||||||||
Specialized Weapons* | 0 | 0 | 0 | Philosophy | 0 | 0 | 0 | |||||||||||||||
Tactics | 0 | 0 | 0 | Psychology | 0 | 0 | 0 | |||||||||||||||
Ultratech Weapons* | 0 | 0 | 0 | Occult | 0 | 0 | 0 | |||||||||||||||
Total spent points so far | 0 | |||||||||||||||||||||
* indicates you must specify a specialization within that category |
Biology | Chemistry | Earth Sciences | Physics | Mathematics | Economics | History | Literature | |
Biology | 50 | 30 | 10 | 10 | 10 | 5 | 5 | 5 |
Chemistry | 30 | 50 | 30 | 10 | 30 | 10 | 5 | 5 |
Earth Sciences | 30 | 30 | 50 | 30 | 10 | 5 | 5 | 5 |
Physics | 10 | 10 | 30 | 50 | 30 | 10 | 5 | 5 |
Mathematics | 10 | 30 | 10 | 30 | 50 | 30 | 10 | 5 |
Economics | 5 | 5 | 5 | 5 | 5 | 50 | 30 | 10 |
History | 5 | 5 | 5 | 5 | 5 | 30 | 50 | 30 |
Literature | 5 | 5 | 5 | 5 | 5 | 10 | 30 | 50 |
Astronomy | 20 | 5 | ||||||
Biotech* | 5 | 5 | ||||||
Computers | 20 | 10 | ||||||
Engineering | 5 | 20 | 5 | 5 | ||||
Medicine | 20 | |||||||
Ultratech* | ||||||||
Hidden Lore* | ||||||||
Philosophy | 20 | 15 | ||||||
Psychology | 5 | 5 | 20 | |||||
Occult | 5 | 20 | ||||||
Athletics | Brawling | C. Weapons | Dexterity | Dodge | Force | Stealth | ||
Athletics | 50 | 10 | 30 | 30 | 10 | 30 | 15 | |
Brawling | 5 | 50 | 5 | 10 | 30 | 15 | 10 | |
Common Weapons* | 10 | 30 | 50 | 5 | 10 | 5 | 5 | |
Dexterity | 30 | 10 | 5 | 50 | 30 | 10 | 30 | |
Dodge | 10 | 30 | 20 | 30 | 50 | 10 | 30 | |
Force | 30 | 10 | 5 | 10 | 5 | 50 | 5 | |
Stealth | 10 | 5 | 5 | 30 | 10 | 5 | 50 | |
Martial Arts | 20 | 20 | ||||||
Parry | 20 | 20 | 20 | |||||
Specialized Weapons* | 20 | |||||||
Tactics | 20 | 20 | ||||||
Ultratech Weapons | 5 | |||||||
Insight | Investigation | Observation | Performance | Persuasion | ||||
Insight | 30 | 10 | 20 | 20 | 20 | |||
Investigation | 10 | 30 | 20 | 10 | 10 | |||
Observation | 20 | 20 | 30 | 10 | 10 | |||
Performance | 10 | 5 | 5 | 30 | 20 | |||
Persuasion | 20 | 10 | 10 | 20 | 30 | |||
Research | 15 | 5 |
PSIONICS | ||||||
Power Name | Level | Details | Descriptor | Aspect | Modifiers | Base Points |
POWER STUNTS | Name | Modifiers | Cost |
TECH GEAR | |||||||||
Tech Access Level | |||||||||
Tech Points | |||||||||
Name | Access Level | Tech Points | Type | Slots | Status | Multiplier | Health | DR | Notes |
ROBOTS | |||||||||
Name: | Health/DR | F | D | S | O | CF | |||
Component Type | Component Name | Slots | TP Cost | Multiplier | Total effect | ||||
Base | |||||||||
Power Source | |||||||||
Software | |||||||||
Movement | |||||||||
Sensor | |||||||||
Total |
MAGIC | |||||
System | Paths: | ||||
Commonly used spells | |||||
Name | Effect | Path(s): | Minor/Major | Modifiers | Total |
Shortcuts | |||||
Name | Form/Effect | Path(s): | Minor/Major | Modifiers | Total |