The Path of Many Gifts

ANIMAL SPEECH
✥ RANK 1
✥ RANGE: Near
✥ DURATION: One turn (15 minutes)
This spell allows you to speak with an animal. You can ask a number of questions equal to the Power Level of the spell. The animal can tell you what it has seen, heard, or smelled – but they do not perceive the world as humanoids do, so their answers are often hard to interpret, especially the further away from mammals they are.

CAT’S PAW
✥ RANK 1
✥ RANGE: Personal
✥ DURATION: Immediate
You can meld your mind with the spirit of the cat, and move without a sound. You can cast this spell instead of rolling SNEAK, and you will succeed automatically. Each Power Level counts as one xx.

HAWK’S EYE
✥ RANK 1
✥ RANGE: Distant
✥ DURATION: One turn (15 minutes)
You can meld your mind with that of a hawk and gain its inhuman sight. You can see the details of anything within DISTANT range, everything from horizon to horizon. You see all details and can identify specific people.

BEAR’S CLAW
✥ RANK 2
✥ RANGE: Arm’s Length
✥ DURATION: Immediate
You can strike your enemy with the force of a great bear. You hit automatically and cause damage equal to the Power Level. The attack cannot be PARRIED or DODGED, but armor has normal effect.

DEER’S DASH
✥ RANK 2
✥ RANGE: Personal
✥ DURATION: Immediate
You can run with the speed of a deer for a short distance. This spell allows you to RUN (one action) with a Movement Rate equal to the Power Level plus one. Casting this spell does not count as an action in itself. Roll for overcharge/mishap right before you actually move.

ANIMAL FORM
✥ RANK 3
✥ RANGE: Personal
✥ DURATION: Immediate
✥ INGREDIENT: Claw or tooth
You can shapeshift completely, and take the form of an animal. Choose an animal from the table on page 124 in the Gamemaster’s Guide. You cannot choose an animal with a Strength higher than twice the Power Level. You get the Strength and Agility of the animal while you are in animal form. The downside is that you lose your ability to speak and a part of your mental capacity, with the consequence that your Wits and Empathy drop to 1 each while in animal form. You also get access to the animal’s natural attacks. Shifting back to your normal form requires that you cast the spell again.

PRIMAL SOUL
✥ RANK 3
✥ RANGE: Long
✥ DURATION: One turn (15 minutes)
You can awaken primal emotions in the minds of others. The Power Level must be equal to or higher than the victim’s current Wits score. For example, you can bring out the rage of a boar, the laziness of a cat or the timidity of a sparrow. Exactly how the victim reacts is up to the GM. If you want to affect the mood of a crowd in a more general way, a small crowd requires a Power Level of 2, a big crowd re- quires 3, and a whole village 4.