TTRPG games Settings, stories, and rule hacks.
Mirai City A city of youth psychic powers, cybernetics, biotech, and magic.
- Yanagigawa Academy: Zero to hero, though maybe not as originally imagined.
- Project November: A superpowered escape one-shot.
- Aurora Overload: Magic and technology meet in a showdown over the fate of world's future.
Cycle of Renewal A fantasy world of cataclysm and rebirth, elements and animals.
- Grasslands: Rolling hills and highest peaks, a land in the middle of it all.
- Rain: A side-story starting on a swampy coastline of unending rain and voyaging across the sea to new lands.
- The Earthblooded: one-shots in lands not yet reclaimed from Earth.
The Esoterrorists The influence of Things beyond that creep into our world, one way or another.
Solo projects
Indie games, comics, and stories that will probably never see the light of day.
Outside Observer
Time travel and loneliness at the end of the world.
A Confederation of Hunters / Dark Star
Dystopian scifi black-ops thriller.
The Moon and the Stars
A wordless legend, and those living her legacy.
Cursed
The world keeps trying to kill them, but they can't die.
Future vague game thoughts
Hack of Werewolf: The Apocalypse -- major lore changes, allow any werecreature of North America.
Classic Paranoia 2e
Magic and martial arts tournament inspired by Pathfinder's Fist of the Ruby Phoenix adventure. Group, tag team, and 1v1 battles, with side action/buffs by other characters during 1v1 sections.
|